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  4. Learning to Reconstruct Texture-less Deformable Surfaces from a Single View
 
conference paper

Learning to Reconstruct Texture-less Deformable Surfaces from a Single View

Bednarik, Jan  
•
Fua, Pascal  
•
Salzmann, Mathieu  
January 1, 2018
2018 International Conference On 3D Vision (3Dv)
6th International Conference on 3D Vision (3DV)

Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an open problem, and essentially relates to Shapefrom-Shading. In this paper, we introduce a data-driven approach to this problem. We introduce a general framework that can predict diverse 3D representations, such as meshes, normals, and depth maps. Our experiments show that meshes are ill-suited to handle texture-less 3D reconstruction in our context. Furthermore, we demonstrate that our approach generalizes well to unseen objects, and that it yields higher-quality reconstructions than a state-of-theart SfS technique, particularly in terms of normal estimates. Our reconstructions accurately model the fine details of the surfaces, such as the creases of a T-Shirt worn by a person.

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