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  4. Gauging the Quality of Examples for Teaching Design Patterns
 
conference paper

Gauging the Quality of Examples for Teaching Design Patterns

Sendall, Shane  
2002
Workshop on "Killer Examples" for Design Patterns and Objects First, at the Conference on Object-Oriented Programming Systems, Languages and Applications (OOPSLA'2002), Seattle, USA, November 4

What constitutes a good example in the context of teaching design patterns? How can instructors judge whether one example is better than another one for teaching a design pattern to students? How might an example be presented to best connect with students, equipping them with the necessary know-how? In this paper, I address these questions by offering a means to judge the quality of examples for teaching design patterns: a list of desirable characteristics. The proposed list can be used to gauge the quality of examples and/or it can be used to guide the development of examples.

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