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Monocular 3D Reconstruction of Locally Textured Surfaces

Varol, Aydin  
•
Shaji, Appu  
•
Salzmann, Mathieu
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2010

Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative is to rely either on contours or shading information, which has only been demonstrated in very restrictive settings. Here, we propose a novel approach to monocular deformable shape recovery that can operate under complex lighting and handle partially textured surfaces. At the heart of our algorithm are a learned mapping from intensity patterns to the shape of local surface patches and a principled approach to piecing together the resulting local shape estimates. We validate our approach quantitatively and qualitatively using both synthetic and real data.

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Type
report
Author(s)
Varol, Aydin  
Shaji, Appu  
Salzmann, Mathieu
Fua, Pascal  
Date Issued

2010

Publisher

EPFL

Total of pages

14

Subjects

Deformable Surfaces

•

Shape Recovery

•

Shape from Shading

Written at

EPFL

EPFL units
CVLAB  
Available on Infoscience
November 19, 2010
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/57993
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