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  4. Supporting Reflection and Classroom Orchestration with Tangible Tabletops
 
doctoral thesis

Supporting Reflection and Classroom Orchestration with Tangible Tabletops

Do, Lenh Hung Son
2012

Tangible tabletop systems have been extensively proven to be able to enhance participation and engagement as well as enable many exciting activities, particularly in the education domain. However, it remains unclear as to whether students really benefit from using them for tasks that require a high level of reflection. Moreover, most existing tangible tabletops are designed as stand-alone systems or devices. Increasingly, this design assumption is no longer sufficient, especially in realistic learning settings. Due to the technological evolution in schools, multiple activities, resources, and constraints in the classroom ecosystem are now involved in the learning process. The way teachers manage technology-enhanced classrooms and the involved activities and constraints in real-time, also known as classroom orchestration, is a crucial aspect for the materialization of reflection and learning. This thesis aims to explore how educational tangible tabletop systems affect reflection, how reflection and orchestration are related, and how we can support reflection and orchestration to improve learning. It presents the design, implementation, and evaluations of three tangible tabletop systems – the DockLamp, the TinkerLamp, and the TinkerLamp 2.0 – in different learning contexts. Our experience with these systems, both inside and outside of the laboratory, results in an insightful understanding of the impacts of tangible tabletops on learning and the conditions for their effective use as well as deployment. These findings can be beneficial to the researchers and designers of learning environments using tangible tabletop and similar interfaces.

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Type
doctoral thesis
DOI
10.5075/epfl-thesis-5313
Author(s)
Do, Lenh Hung Son
Advisors
Dillenbourg, Pierre
•
Jermann, Patrick
Date Issued

2012

Publisher

EPFL

Publisher place

Lausanne

Thesis number

5313

Total of pages

241

Subjects

Tangible tabletops

•

Tangible User Interfaces

•

Tabletop Interfaces

•

Augmented Reality

•

Computer-Supported Collaborative Learning

•

Vocational Training

•

Surfaces Tangibles

•

Interfaces Tangibles

•

Surfaces Interactives

•

Réalité Augmentée

•

Apprentissage Collaboratif Supporté par Ordinateur

•

Formation Professionnelle

Faculty
IC  
Doctoral School
EDIC  
Available on Infoscience
February 2, 2012
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/77478
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