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research article

Graph-based compression of dynamic 3D point cloud sequences

Thanou, Dorina  
•
Chou, Philip A.
•
Frossard, Pascal  
2016
IEEE Transactions on Image Processing

This paper addresses the problem of compression of 3D point cloud sequences that are characterized by moving 3D positions and color attributes. As temporally successive point cloud frames are similar, motion estimation is key to effective compression of these sequences. It however remains a challenging problem as the point cloud frames have varying numbers of points without explicit correspondence information. We represent the time-varying geometry of these sequences with a set of graphs, and consider 3D positions and color attributes of the points clouds as signals on the vertices of the graphs. We then cast motion estimation as a feature matching problem between successive graphs. The motion is estimated on a sparse set of representative vertices using new spectral graph wavelet descriptors. A dense motion field is eventually interpolated by solving a graph-based regularization problem. The estimated motion is finally used for removing the temporal redundancy in the predictive coding of the 3D positions and the color characteristics of the point cloud sequences. Experimental results demonstrate that our method is able to accurately estimate the motion between consecutive frames. Moreover, motion estimation is shown to bring significant improvement in terms of the overall compression performance of the sequence. To the best of our knowledge, this is the first paper that exploits both the spatial correlation inside each frame (through the graph) and the temporal correlation between the frames (through the motion estimation) to compress the color and the geometry of 3D point cloud sequences in an efficient way.

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Type
research article
DOI
10.1109/Tip.2016.2529506
Web of Science ID

WOS:000372648000002

ArXiv ID

1506.06096

Author(s)
Thanou, Dorina  
Chou, Philip A.
Frossard, Pascal  
Date Issued

2016

Publisher

Institute of Electrical and Electronics Engineers

Published in
IEEE Transactions on Image Processing
Volume

25

Issue

4

Start page

1765

End page

1778

Subjects

3D sequences

•

voxels

•

graph-based features

•

spectral graph wavelets

•

motion compensation

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
LTS4  
Available on Infoscience
July 26, 2015
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/116625
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