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  4. LiveMesh, a tool for real-time rendering of neuronal cells from morphologies
 
semester or other student projects

LiveMesh, a tool for real-time rendering of neuronal cells from morphologies

Defferrard, Michaël  
2014

The project goal was to prove the feasibility of GPU-based tessellation to generate neuron membrane mesh representations from parametric descriptions of neurons. The developed prototype software produces a smooth, continuous and high-fidelity representation of neuron morphologies that can be used for scientific visualization. It is considered by the Blue Brain Project (BBP) visualization team as a replacement of their current offline mesh generation algorithm for real-time rendering. The implementation used C++, OpenGL and Qt.

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Type
semester or other student projects
Author(s)
Defferrard, Michaël  
Advisors
Schürmann, Felix  
•
Eilemann, Stefan  
•
Villafranca Diaz, Jafet  
Date Issued

2014

Subjects

gpu

•

tessellation

•

mesh

Written at

EPFL

EPFL units
BBP-CORE  
Available on Infoscience
April 13, 2016
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/125669
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