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  4. Consistent Grasping Interactions with Virtual Actors Based on the Multi-sensor Hand Model
 
book part or chapter

Consistent Grasping Interactions with Virtual Actors Based on the Multi-sensor Hand Model

Rezzonico, S.
•
Huang, Z.
•
Boulic, R.  
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1995
Virtual Environments '95

Proposes a general framework to enhance grasping interactions of an operator wearing a digital glove. The authors focus on a consistent interpretation of the posture information acquired with the glove in order to reflect the grasp of virtual artifacts. This allows higher skill manipulations in virtual environments and also improves interactions with virtual human models. A handshake case-study highlights the application range of this methodology.

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Type
book part or chapter
DOI
10.1007/978-3-7091-9433-1_10
Author(s)
Rezzonico, S.
Huang, Z.
Boulic, R.  
Magnenat Thalmann, N.  
Thalmann, D.  
Date Issued

1995

Publisher

Springer

Publisher place

Wien

Published in
Virtual Environments '95
Start page

107

End page

118

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
VRLAB  
SCI-IC-RB  
Available on Infoscience
April 3, 2007
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/4190
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