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research article

Sensor-based synthetic actors in a tennis game simulation

Noser, H.
•
Thalmann, D.  
1998
Visual Computer

We propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and audition. Physical modeling of the ball dynamics and sound rendering enhance the realism. An interactive user can also play against a synthetic actor by using a Space Ball

  • Details
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Type
research article
DOI
10.1007/s003710050134
Author(s)
Noser, H.
Thalmann, D.  
Date Issued

1998

Publisher

Springer-Verlag

Published in
Visual Computer
Volume

14

Issue

4

Start page

193

End page

205

Subjects

computer animation

•

computer games

•

realistic images

•

rendering (computer graphics)

•

sport

•

user interfaces

Note

Comput. Graphics Lab., Fed. Inst. of Technol., Lausanne, Switzerland

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
VRLAB  
Available on Infoscience
January 16, 2007
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/239041
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