Abstract
We propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and audition. Physical modeling of the ball dynamics and sound rendering enhance the realism. An interactive user can also play against a synthetic actor by using a Space Ball
Details
Title
Sensor-based synthetic actors in a tennis game simulation
Author(s)
Noser, H. ; Thalmann, D.
Published in
Visual Computer
Volume
14
Issue
4
Pages
193-205
Date
1998
Publisher
Springer-Verlag
Keywords
Note
Comput. Graphics Lab., Fed. Inst. of Technol., Lausanne, Switzerland
Laboratories
VRLAB
Record Appears in
Scientific production and competences > I&C - School of Computer and Communication Sciences > IINFCOM > VRLAB - Virtual Reality Laboratory
Peer-reviewed publications
Work produced at EPFL
Journal Articles
Published
Peer-reviewed publications
Work produced at EPFL
Journal Articles
Published
Record creation date
2007-01-16