A versatile navigation interface for virtual humans in collaborative virtual environments

Navigation within the scope of a Networked Collaborative Virtual Environment (NCVE) using an articulated body representation is more complex then just moving the viewpoint based on user input. In such context, navigation englobes problems such as mapping of user's actions on the embodiment and body constraints in addition to the usual ones such as universal support for different devices and global motion constraints. We take a broader look at the problems, classify them and present a solution for navigation in NCVEs


Published in:
Proc. VRST'97
Presented at:
ACM Symposium on Virtual Reality Software and Technology 1997, VRST'97. , Lausanne, Switzerland
Year:
1997
Keywords:
Laboratories:




 Record created 2007-01-16, last modified 2018-03-17


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