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conference paper
Human skin deformation from cross-sections
1994
Proceedings of the Computer Graphics International 1994 (CGI'94).
A new approach for human skin modeling and deformation based on cross-sectional methods is presented. Internally, the authors use dynamic trimmed parametric patches for describing the smooth deformation of skin pieces; then they polygonalize parametric patches for final body skin synthesis and rendering. Simple and intuitive, their method combines the advantages of both parametric and polygonal representations. Produces very realistic body deformations, and allows the display of surface models at several levels of detail
Type
conference paper
Authors
Publication date
1994
Publisher
Published in
Proceedings of the Computer Graphics International 1994 (CGI'94).
Series title/Series vol.
Insight Through Computer Graphics
Peer reviewed
REVIEWED
EPFL units
Event name | Event place |
Melbourne, Australia | |
Available on Infoscience
January 16, 2007
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