Loading...
conference paper
The HUMANOID environment for interactive animation of multiple deformable human characters
1995
Proc. Computer Graphics Forum'95
We describe the HUMANOID environment dedicated to human modeling and animation for general multimedia, VR, and CAD applications integrating virtual humans. We present the design of the system and the integration of the various features: generic modeling of a large class of entities with the BODY data structure, realistic skin deformation for body and hands, facial animation, collision detection, integrated motion control and parallelization of computation intensive tasks
Type
conference paper
Web of Science ID
WOS:A1995RX45900030
Authors
•
Capin, T.
•
Huang, Z.
•
Kalra, P.
•
Lintermann, B.
•
•
Moccozet, L.
•
Molet, T.
•
Pandzic, I.
•
Saar, K.
Publication date
1995
Published in
Proc. Computer Graphics Forum'95
Series title/Series vol.
Comput. Graph. Forum (UK)
Volume
14
Start page
337
End page
48
Note
Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
Peer reviewed
REVIEWED
Event name | Event place |
Maastricht, Netherlands | |
Available on Infoscience
January 16, 2007
Use this identifier to reference this record