The HUMANOID environment for interactive animation of multiple deformable human characters

We describe the HUMANOID environment dedicated to human modeling and animation for general multimedia, VR, and CAD applications integrating virtual humans. We present the design of the system and the integration of the various features: generic modeling of a large class of entities with the BODY data structure, realistic skin deformation for body and hands, facial animation, collision detection, integrated motion control and parallelization of computation intensive tasks


Published in:
Proc. Computer Graphics Forum'95, 14, 337-48
Presented at:
Computer Graphics Forum, Maastricht, Netherlands
Year:
1995
ISSN:
0167-7055
Keywords:
Note:
Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
Laboratories:




 Record created 2007-01-16, last modified 2018-03-18


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