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research article

Autonomy and task-level control for virtual actors

Thalmann, D.  
1995
Programming and Computer Software

This paper shows how research in computer animation leads to virtual actors who will be able to possess their own animation. A high-level approach consists in specifying the animation in terms of tasks. The animator need only specify the broad outlines of a particular movement and the animation system fills in the details. Examples will be shown in grasping and walking. We also show the need for modeling human behavior, taking into account individualities. We emphasize the impact of behavioral animation by examples of autonomous virtual actors based on synthetic sensors like synthetic vision

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Type
research article
Web of Science ID

WOS:A1995RV43100008

Author(s)
Thalmann, D.  
Date Issued

1995

Published in
Programming and Computer Software
Volume

21

Issue

4

Start page

202

End page

11

Subjects

computer animation

Note

Lab. of Comput. Graphics, Swiss Federal Inst. of Technol., Lausanne, Switzerland

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
VRLAB  
Available on Infoscience
January 16, 2007
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/238973
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