A Virtual Keyboard Based on True-3D Optical Ranging

In this paper, a complete system is presented which mimics a QWERTY keyboard on an arbitrary surface. The system consists of a pattern projector and a true-3D range camera for detecting the typing events. We exploit depth information acquired with the 3D range camera and detect the hand region using a pre-computed reference frame. The fingertips are found by analyzing the hands' contour and fitting the depth curve with different feature models. To detect a keystroke, we analyze the feature of the depth curve and map it back to a global coordinate system to find which key was pressed. These steps are fully automated and do not require human intervention. The system can be used in any application requiring zero form factor and minimized or no contact with a medium, as in a large number of cases in human-to-computer interaction, virtual reality, game control, 3D designs, etc.

Published in:
Proceedings of the British Machine Vision Conference, 1, 220 - 229
Presented at:
British Machine Vision Conference 2005, Oxford, U.K., 5th-8th September 2005

 Record created 2006-06-21, last modified 2018-03-17

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