A Type-and-Effect System for Object Initialization

Every newly created object goes through several initialization states: starting from a state where all fields are uninitialized until all of them are assigned. Any operation on the object during its initialization process, which usually happens in the constructor via \emph{this}, has to observe the initialization states of the object for correctness, i.e.~only initialized fields may be used. Checking safe usage of \emph{this} statically, without manual annotation of initialization states in source code, is a challenge, due to aliasing and virtual method calls on \emph{this}. Mainstream languages either do not check initialization errors, like Java, C++, Scala, or they defend against them by not supporting useful initialization patterns, such as Swift. In parallel, past research has shown that safe initialization can be achieved for varying degrees of expressiveness but by sacrificing syntactic simplicity. We approach the problem by upholding \emph{local reasoning} of initialization which avoids whole-program analysis, and we achieve \emph{typestate polymorphism} via subtyping. On this basis, we put forward a novel type-and-effect system that can effectively ensure initialization safety while allowing flexible initialization patterns with almost zero annotation burden.


Year:
Jan 09 2020
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Note: The status of this file is: Anyone


 Record created 2020-01-09, last modified 2020-10-29

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