Asymetric Telecollaboration in Virtual Reality
We present a first study where we combine two asymetric virtual reality systems for telecollaboration purposes: a CAVE system and a head-mounted display (HMD), using a server-client type architecture. Experiments on a puzzle game in limited time, alone and in collaboration, show that combining asymetric systems reduces cognitive load. Moreover, the participants reported preferring working in collaboration and showed to be more efficient in collaboration. These results provide insights in combining several low cost HMDs with a unique expensive CAVE.
WOS:000403149400068
2017
978-1-5090-6647-6
Los Alamitos
2
Proceedings of the IEEE Virtual Reality Annual International Symposium
289
290
REVIEWED
Event name | Event place | Event date |
Los Angeles, CA | MAR 18-22, 2017 | |