LiveMesh, a tool for real-time rendering of neuronal cells from morphologies

The project goal was to prove the feasibility of GPU-based tessellation to generate neuron membrane mesh representations from parametric descriptions of neurons. The developed prototype software produces a smooth, continuous and high-fidelity representation of neuron morphologies that can be used for scientific visualization. It is considered by the Blue Brain Project (BBP) visualization team as a replacement of their current offline mesh generation algorithm for real-time rendering. The implementation used C++, OpenGL and Qt.


Directeur(s):
Schürmann, Felix
Eilemann, Stefan
Villafranca Diaz, Jafet
Année
2014
Mots-clefs:
Laboratoires:




 Notice créée le 2016-04-13, modifiée le 2018-03-17

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