Localizing Polygonal Objects in Man-Made Environments

Object detection is a significant challenge in Computer Vision and has received a lot of attention in the field. One such challenge addressed in this thesis is the detection of polygonal objects, which are prevalent in man-made environments. Shape analysis is an important cue to detect these objects. We propose a contour-based object detection framework to deal with the related challenges, including how to efficiently detect polygonal shapes and how to exploit them for object detection. First, we propose an efficient component tree segmentation framework for stable region extraction and a multi-resolution line segment detection algorithm, which form the bases of our detection framework. Our component tree segmentation algorithm explores the optimal threshold for each branch of the component tree, and achieves a significant improvement over image thresholding segmentation, and comparable performance to more sophisticated methods but only at a fraction of computation time. Our line segment detector overcomes several inherent limitations of the Hough transform, and achieves a comparable performance to the state-of-the-art line segment detectors. However, our approach can better capture dominant structures and is more stable against low-quality imaging conditions. Second, we propose a global shape analysis measurement for simple polygon detection and use it to develop an approach for real-time landing site detection in unconstrained man-made environments. Since the task of detecting landing sites must be performed in a few seconds or less, existing methods are often limited to simple local intensity and edge variation cues. By contrast, we show how to efficiently take into account the potential sites’ global shape, which is a critical cue in man-made scenes. Our method relies on component tree segmentation algorithm and a new shape regularity measure to look for polygonal regions in video sequences. In this way we enforce both temporal consistency and geometric regularity, resulting in reliable and consistent detections. Third, we propose a generic contour grouping based object detection approach by exploring promising cycles in a line fragment graph. Previous contour-based methods are limited to use additive scoring functions. In this thesis, we propose an approximate search approach that eliminates this restriction. Given a weighted line fragment graph, we prune its cycle space by removing cycles containing weak nodes or weak edges, until the upper bound of the cycle space is less than the threshold defined by the cyclomatic number. Object contours are then detected as maximally scoring elementary circuits in the pruned cycle space. Furthermore, we propose another more efficient algorithm, which reconstructs the graph by grouping the strongest edges iteratively until the number of the cycles reaches the upper bound. Our approximate search approaches can be used with any cycle scoring function. Moreover, unlike other contour grouping based approaches, our approach does not rely on a greedy strategy for finding multiple candidates and is capable of finding multiple candidates sharing common line fragments. We demonstrate that our approach significantly outperforms the state-of-the-art.

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