Challenges in Crowd Simulation

The purpose of this paper is to identify the problems to solve in order to simulate real-time crowds in a Virtual Environment. We try to classify these problems and study how they have been addressed until now by the research community and our Lab in particular. We then discuss for each problem what are the,future challenges and how to address them.


Published in:
2009 International Conference On Cyberworlds, 1-12
Presented at:
International Conference on Cyberworlds (CW 2009), Bradford, ENGLAND, Sep 07-11, 2009
Year:
2009
Publisher:
Ieee Service Center, 445 Hoes Lane, Po Box 1331, Piscataway, Nj 08855-1331 Usa
Keywords:
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 Record created 2010-11-30, last modified 2018-03-17

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