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conference paper
Evolving chess playing programs
2002
GECCO'02: Proceedings of the 4th Annual Conference on Genetic and Evolutionary Computation
This contribution introduces a hybrid GP/ES system for the evolution of chess playing computer programs. We discuss the basic system and examine its performance in comparison to pre-existing algorithms of the type alpha-beta and its improved variants. We can show that evolution is able to outperform these algorithms both in terms of efficiency and strength.
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Name
MIT-GECCO-gross-etal2002_preprint.pdf
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openaccess
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363.86 KB
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Adobe PDF
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