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conference paper
View-dependent texture coding using the MPEG-4 video coding scheme
1998
IEEE International Symposium on Circuits and Systems
We present a novel technique for efficient coding of texture to be mapped on 3D landscapes. It enables the streaming of texture information across bi-directional networks like the Internet. The algorithm can be used with many transform based coding schemes. Results are presented using MPEG-4 video encoder
Type
conference paper
Web of Science ID
WOS:000075224600715
Authors
Publication date
1998
Published in
IEEE International Symposium on Circuits and Systems
Volume
5
Start page
498
End page
501
Peer reviewed
REVIEWED
Available on Infoscience
November 8, 2007
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