Physically-based Rendering of Highly Scattering Fluorescent Solutions Using Path Tracing
We introduce a physically-plausible Monte Carlo rendering technique that is capable of treating highly scattering participating media in the presence of fluorescent mixtures. Our model accounts for the actual intrinsic spectroscopic characteristics of fluorescent dyes. The model leads to an estimator for simulating the light interaction with highly scattering fluorescent-tagged participating media. Our system is applied to render images of two fluorescent solutions under different conditions. The model is qualitatively analyzed and validated against experimental emission spectra of fluorescent dyes.
Cite this item
Abdellah, M., Bilgili, A., Eilemann, S., Markram, H., & Schurmann, F. (2016). Physically-based Rendering of Highly Scattering Fluorescent Solutions Using Path Tracing. Eurographics 2016, Eurographics Technical Report Series, 17–18. https://doi.org/10.2312/egp.20161045
Click Copy to copy the citation, or select the text manually.
poster-eg.pdf
Supplementary Material/information
Not Applicable (or Unknown)
openaccess
N/A
1.92 MB
Adobe PDF
7446ce5c91f1cc02065f291bd0def42a
017-018.pdf
Main Document
Published version
openaccess
N/A
958.34 KB
Adobe PDF
d08c857c173da59ffb14105c8af733a7