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conference paper
Crowds of Moving Objects: Navigation Planning and Simulation
2007
2007 IEEE International Conference on Robotics and Automation
This paper presents a solution to interactive navigation planning and real-time simulation of a very large number of entities moving in a virtual environment. From the environment geometry analysis, we deduce a structure called navigation graph, which is the base to our method. After the description of this structure, we introduce a set of algorithms dedicated to answer navigation queries with a set of various solution paths and to execute the planned navigation in an efficient manner. We equally demonstrate method performance and robustness over several examples.
Type
conference paper
Authors
Publication date
2007
Published in
2007 IEEE International Conference on Robotics and Automation
Start page
3062
End page
3067
Peer reviewed
REVIEWED
EPFL units
Event name | Event place | Event date |
Rome, Italy | 14-17 April 2007 | |
Available on Infoscience
April 15, 2008
Use this identifier to reference this record