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  4. A Software/Hardware Platform For Rapid Prototyping of Video and Multimedia Designs
 
conference paper

A Software/Hardware Platform For Rapid Prototyping of Video and Multimedia Designs

Schumacher, Paul
•
Mattavelli, Marco  
•
Chirila-Rus, Adrian
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2005
Proceedings of IWSOC 2005 the 5th International Workshop on System-on-Chip for Real-Time Applications
IWSOC 2005

Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitively long on current desktop computers. Driving actual design scenarios and timing burst behavior which produce real-time effects is difficult to do with current simulation environments. This paper describes a rapid emulation framework for accessing multiple hardware IP blocks on an FPGA. This solution involves an abstraction of the FPGA platform by having a virtual socket layer that resides between the design and the test vehicles. A rapid prototyping platform is thus created, and its use with complex video and multimedia systems is described.

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