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research article

Immersive singularity-free full-body interactions with reduced marker set

Raunhardt, Daniel  
•
Boulic, Ronan  
2011
Computer Animation And Virtual Worlds

Despite the large success of games grounded on movement-based interactions the current state of full-body motion capture technologies still prevents the exploitation of precise interactions with complex environments. The first key requirement in the line of work we present here is to ensure a precise spatial correspondence between the user and the Avatar. For that purpose, we build upon our past effort in human postural control with a prioritized inverse kinematics (PIK) framework. One of its key advantages is to ease the dynamic-and priority-based combination of multiple conflicting constraints such as ensuring the balance and reaching a goal. However, its reliance on a linearized approximation of the problem makes it vulnerable to the well-known full extension singularity of the limbs. We address this issue by presenting a new type of 1D analytic constraint that smoothly integrates within the PIK framework under the name of FLEXT constraint (for FLexion-EXTension constraint). We further ease the full-body interaction by combining this new constraint with a recently introduced motion constraint to exploit the data-based synergy of full-body reach motions. The combination of both techniques allows immersive full-body interactions with a small set of active optical marker. Copyright (C) 2010 John Wiley & Sons, Ltd.

  • Details
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Type
research article
DOI
10.1002/cav.378
Web of Science ID

WOS:000297631000002

Author(s)
Raunhardt, Daniel  
Boulic, Ronan  
Date Issued

2011

Published in
Computer Animation And Virtual Worlds
Volume

22

Start page

407

End page

419

Subjects

inverse kinematics

•

limb singularity

•

postural control

•

synergy

•

extrapolation

•

Inverse Kinematics

•

Articulated Figures

•

Postural Control

•

Motion Capture

•

Real-Time

•

Architecture

•

Animation

•

Movement

•

Design

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
VRLAB  
SCI-IC-RB  
Available on Infoscience
June 12, 2012
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/81601
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