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  4. "Do you feel in control?": Towards Novel Approaches to Characterise, Manipulate and Measure the Sense of Agency in Virtual Environments
 
research article

"Do you feel in control?": Towards Novel Approaches to Characterise, Manipulate and Measure the Sense of Agency in Virtual Environments

Jeunet, Camille
•
Albert, Louis
•
Argelaguet, Ferran
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April 1, 2018
IEEE Transactions On Visualization And Computer Graphics

While the Sense of Agency (SoA) has so far been predominantly characterised in VR as a component of the Sense of Embodiment, other communities (e.g., in psychology or neurosciences) have investigated the SoA from a different perspective proposing complementary theories. Yet, despite the acknowledged potential benefits of catching up with these theories a gap remains. This paper first aims to contribute to fill this gap by introducing a theory according to which the SoA can be divided into two components, the feeling and the judgment of agency, and relies on three principles, namely the principles of priority, exclusivity and consistency. We argue that this theory could provide insights on the factors influencing the SoA in VR systems. Second, we propose novel approaches to manipulate the SoA in controlled VR experiments (based on these three principles) as well as to measure the SoA, and more specifically its two components based on neurophysiological markers, using ElectroEncephaloGraphy (EEG). We claim that these approaches would enable us to deepen our understanding of the SoA in VR contexts. Finally, we validate these approaches in an experiment. Our results (N=24) suggest that our approach was successful in manipulating the SoA as the modulation of each of the three principles induced significant decreases of the SoA (measured using questionnaires). In addition, we recorded participants' EEG signals during the VR experiment, and neurophysiological markers of the SoA, potentially reflecting the feeling and judgment of agency specifically, were revealed. Our results also suggest that users' profile, more precisely their Locus of Control (LoC), influences their level of immersion and SoA.

  • Details
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Type
research article
DOI
10.1109/TVCG.2018.2794598
Web of Science ID

WOS:000427682500011

Author(s)
Jeunet, Camille
Albert, Louis
Argelaguet, Ferran
Lecuyer, Anatole
Date Issued

2018-04-01

Published in
IEEE Transactions On Visualization And Computer Graphics
Volume

24

Issue

4

Start page

1486

End page

1495

Subjects

Computer Science, Software Engineering

•

Computer Science

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sense of agency

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priority principle

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consistency principle

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exclusivity principle

•

feeling of agency

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judgment of agency

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eeg

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neurophysiological marker

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pre-motor cortex

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right posterior parietal cortex

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locus of control

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1st-person perspective

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self-consciousness

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vicarious agency

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body-ownership

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reality

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embodiment

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experience

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others

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will

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hand

Note

25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Reutlingen, GERMANY, Mar 18-22, 2018

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
CNBI  
Available on Infoscience
December 13, 2018
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/151947
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