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research article

A Practical Wave Optics Reflection Model for Hair and Fur

Xia, Mengqi (Mandy)  
•
Walter, Bruce
•
Hery, Christophe
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August 1, 2023
Acm Transactions On Graphics

Traditional fiber scattering models, based on ray optics, are missing some important visual aspects of fiber appearance. Previous work [Xia et al. 2020] on wave scattering from ideal extrusions demonstrated that diffraction produces strong forward scattering and colorful effects that are missing from ray-based models. However, that work was unable to include some important surface characteristics such as surface roughness and tilted cuticle scales, which are known to be important for fiber appearance. In this work, we take an important step to study wave effects from rough fibers with arbitrary 3D microgeometry. While the full-wave simulation of realistic 3D fibers remains intractable, we developed a 3D wave optics simulator based on a physical optics approximation, using a GPU-based hierarchical algorithm to greatly accelerate the calculation. It simulates surface reflection and diffractive scattering, which are present in all fibers and typically dominate for darkly pigmented fibers. The simulation provides a detailed picture of first order scattering, but it is not practical to use for production rendering as this would require tabulation per fiber geometry. To practically handle geometry variations in the scene, we propose a model based on wavelet noise, capturing the important statistical features in the simulation results that are relevant for rendering. Both our simulation and practical model show similar granular patterns to those observed in optical measurement. Our compact noise model can be easily combined with existing scattering models to render hair and fur of various colors, introducing visually important colorful glints that were missing from all previous models.

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Type
research article
DOI
10.1145/3592446
Web of Science ID

WOS:001044671300005

Author(s)
Xia, Mengqi (Mandy)  
Walter, Bruce
Hery, Christophe
Maury, Olivier
Michielssen, Eric
Marschner, Steve
Date Issued

2023-08-01

Published in
Acm Transactions On Graphics
Volume

42

Issue

4

Start page

39

Subjects

Computer Science, Software Engineering

•

Computer Science

•

scattering

•

formulation

Editorial or Peer reviewed

REVIEWED

Written at

EPFL

EPFL units
RGL  
Available on Infoscience
September 25, 2023
Use this identifier to reference this record
https://infoscience.epfl.ch/handle/20.500.14299/200994
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