Edmonds, JackSanita, Laura2014-05-022014-05-022014-05-02201410.1016/j.dam.2012.03.012https://infoscience.epfl.ch/handle/20.500.14299/103175WOS:000332427400009Let T be a triangulated surface given by the list of vertex-triples of its triangles, called rooms. A room-partitioning for T is a subset R of the rooms such that each vertex of T is in exactly one room in R. Given a room-partitioning R for T, the exchange algorithm walks from room to room until it finds a second different room-partitioning R'. In fact, this algorithm generalizes the Lemke-Howson algorithm for finding a Nash equilibrium for two-person games. In this paper, we show that the running time of the exchange algorithm is not polynomial relative to the number of rooms, by constructing a sequence of (planar) instances, in which the algorithm walks from room to room an exponential number of times. We also show a similar result for the problem of finding a second perfect matching in Eulerian graphs. (C) 2012 Elsevier B.V. All rights reserved.Room-partitioningExchange algorithmTwo-person gamesExponentiality of the exchange algorithm for finding another room-partitioningtext::conference output::conference proceedings::conference paper