Greisen, PierreSchaffner, MichaelHeinzle, SimonRuno, MarianSmolic, AljosaBurg, Andreas PeterKaeslin, HubertGross, Markus2012-06-122012-06-122012-06-12201210.1109/Tcsvt.2012.2201671https://infoscience.epfl.ch/handle/20.500.14299/81523WOS:000313971700005Non-linear image warping or image resampling is a necessary step in many current and upcoming video applications such as video retargeting, stereoscopic 3D mapping, and multiview synthesis. The challenges for real-time resampling include resampling image quality but also available energy and computational power of the employed device. In this work, we employ an elliptical-weighted average (EWA) rendering approach to 2D image resampling. We extend the classical EWA framework for increased visual quality and provide a VLSI architecture for efficient view rendering. The resulting architecture is able to render high-quality video sequences in real-time targeted for low-power applications in end-user display devices.renderingEWA splattingimage-based renderingVLSIAnalysis and VLSI Implementation of EWA Rendering for Real-Time HD Video Applicationstext::journal::journal article::research article