Gross, MarkusPfister, HanspeterAlexa, MarcPauly, MarkStamminger, MarcZwicker, Matthias2024-01-192024-01-192024-01-19200210.2312/egt.20021060https://infoscience.epfl.ch/handle/20.500.14299/203053Introduction • point rendering • how adapt point densities? • for a given viewing position, how can we get n points that suffice for that viewer? • how render the points? • given n points, how can we render an image from them?Point-based computer graphicstext::conference output::conference paper not in proceedings