Caal, G.Divin, A.Petitpierre, C.2007-01-112007-01-112007-01-11199410.1109/GLOCOM.1994.513568https://infoscience.epfl.ch/handle/20.500.14299/238848WOS:A1994BC88U00091Current techniques for handling events, such as the 'callback functions' approach, present some limitations to the development of Network Software, Communication Layered Protocols, Graphical Interfaces for Real-Time Applications and Multimedia. These techniques lack the mechanisms for data flow structuring, for the interaction between different events and for Finite State Machine design. This paper presents a paradigm, based on the concept of Active Objects, that provides a new way of designing event driven applications. The concurrent and object-oriented capabilities of this approach make it particularly useful for facilitating the construction of complex event driven systems.Active objects: a paradigm for communications and event driven systemstext::conference output::conference proceedings::conference paper