Ingram, SandyIslambouli, RaniaAndrianantenaina, MiharisoaWeisskopf, Jean-PhilippeMasset, PhilippeBaudat, Nicole2022-08-292022-08-292022-08-292021-01-0110.1109/CSCI54926.2021.00205https://infoscience.epfl.ch/handle/20.500.14299/190324WOS:000832229300155This paper presents an empirical case study on applying game-based learning in an undergraduate finance course. The paper describes the experimental study context, protocol, and results. Using multivariate regression analysis, a significant game effect on student performance is observed for competitive strategy-based games.Computer Science, Artificial IntelligenceComputer Science, Interdisciplinary ApplicationsComputer Science, Theory & MethodsComputer Sciencegame-based learningempirical studyregressionLearning Finance with Games: An Empirical Studytext::conference output::conference proceedings::conference paper