Moser, S.Isler, O.Gurkaynak, F.K.Burg, A.Felber, N.Kaeslin, H.Fichtner, W.Kuhn, M.2011-06-062011-06-062011-06-06200310.1109/MWSCAS.2003.1562575https://infoscience.epfl.ch/handle/20.500.14299/68359WOS:000234964300360This paper presents a fast and area-efficient implementation of a real-time stereo vision algorithm for spatial depth mapping. The design combines two well-known area-based approaches to stereo thatching and includes an occlusion detection method. Hardware efficiency is achieved by storing only partial images on-chip, avoiding full-sized frame buffers. A low-latency dataflow-oriented structure makes it possible to process 256 x 192 pixel Input streams with a rate In excess of 50 frames per second, amounting to more than 54 million pixel x disparity measurements per second (PDS) (for a 25-pixel disparity range), or roughly 18 GOPS. The design has been Integrated In a 0.25 mu m standard CMOS technology and occupies an area of less than 3 mm(2).Efficient ASIC implementation of a real-time depth mapping stereo vision systemtext::conference output::conference proceedings::conference paper