Magic wand and the Enigma of the Sphinx

This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality application "The Enigma of the Sphinx". The interface consists of a large projection screen as the main display, a "magic wand", a stereo sound system and the user's voice for "casting spells". We present our conclusions concerning "friendliness" and sense of presence, based on observations of more than 150 users in a public event


Published in:
Computers & Graphics, 28, 4, 477-84
Year:
2004
Keywords:
Note:
VRLab., Swiss Fed. Inst. of Technol., Lausanne, Switzerland
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 Record created 2007-01-16, last modified 2018-01-27

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