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Ponder, M., Herbelin, B., Moler, T., Schertenlieb, S., Ulicny, B., Papagiannakis, G., Magnenat-Thalmann, N., & Thalmann, D. (2003). Immersive VR decision training: telling interactive stories featuring advanced virtual human simulation technologies. EGVE ’03: Proceedings of the Workshop on Virtual Environments, 97–106. https://doi.org/10.1145/769953.769965

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