Hybrid approaches to interactions between real and virtual humans in mixed environments

We analyse use of real-time video in virtual environments in interaction between real and virtual humans. We implemented our ideas in a networked collaborative virtual environment system, VLNET and in an augmented reality setup. This paper presents three distinct case studies. The first one is a transatlantic demonstration, where distant users interact with virtual humans through several video tools. Our second case study is development of an augmented reality test bed. The third one presents a distributed augmented reality application, where participants share a mixed environment with real and virtual elements


Published in:
Proceedings of the Eurographics Workshop
Presented at:
Eurographics Workshop, Virtual Environments '98. , Stuttgart, Germany, 16-18 June, 1998
Year:
1998
Keywords:
Note:
Dept. of Comput. Sci., Swiss Fed. Inst. of Technol., Lausanne, Switzerland
Laboratories:




 Record created 2007-01-16, last modified 2018-03-17


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