Virtual human representation and communication in VLNet
1997
Abstract
Using virtual humans to represent participants promotes realism in networked VEs. Different message types used to animate the human body and face impose varying network requirements, as analyzed here
Details
Title
Virtual human representation and communication in VLNet
Author(s)
Capin, T. K. ; Noser, H. ; Thalmann, D. ; Sunday Pandzic, I. ; Thalmann, N. M.
Published in
IEEE Computer Graphics and Applications
Volume
17
Issue
2
Pages
42-53
Date
1997
Publisher
IEEE
Keywords
Note
Dept. of Comput. Sci., Swiss Federal Inst. of Technol., Lausanne, Switzerland
Other identifier(s)
View record in Web of Science
Laboratories
VRLAB
Record Appears in
Scientific production and competences > I&C - School of Computer and Communication Sciences > IINFCOM > VRLAB - Virtual Reality Laboratory
Peer-reviewed publications
Work produced at EPFL
Journal Articles
Published
Peer-reviewed publications
Work produced at EPFL
Journal Articles
Published
Record creation date
2007-01-16