000098841 001__ 98841
000098841 005__ 20180317094810.0
000098841 0247_ $$2doi$$a10.1109/VSMM.1997.622324
000098841 037__ $$aCONF
000098841 245__ $$aMPEG-4 for networked collaborative virtual environments
000098841 269__ $$a1997
000098841 260__ $$c1997
000098841 336__ $$aConference Papers
000098841 490__ $$a(Cat. No.97100182)
000098841 500__ $$aMIRA Lab., Geneva Univ., Switzerland
000098841 520__ $$aMPEG is traditionally committed to the coding and compression of audio-visual data from natural sources. However, the emerging MPEG-4 standard aims not only at encoding the multiple natural audio-visual objects composing the scene, but also synthetic audio and video to be integrated with the natural objects. It also allows more interaction with both synthetic and natural objects. Networked collaborative virtual environments (NCVEs) have a wide range of different networking requirements. This paper analyzes how these requirements could potentially be met by MPEG-4 and shows that MPEG-4 tools could be extremely useful for the development of such environments
000098841 6531_ $$aaudio coding
000098841 6531_ $$acode standards
000098841 6531_ $$adata compression
000098841 6531_ $$adistributed processing
000098841 6531_ $$agroupware
000098841 6531_ $$amultimedia systems
000098841 6531_ $$avideo coding
000098841 6531_ $$avirtual reality
000098841 700__ $$aPandzic, I.
000098841 700__ $$aCapin, T.
000098841 700__ $$0243787$$aMagnenat-Thalmann, N.$$g110962
000098841 700__ $$0240382$$aThalmann, D.$$g106541
000098841 7112_ $$aInternational Conference on Virtual Systems and MultiMedia, VSMM '97$$cGeneva, Switzerland$$d1997
000098841 773__ $$tProceedings of VSMM '97
000098841 909CO $$ooai:infoscience.tind.io:98841$$pIC$$pconf
000098841 909C0 $$0252095$$pVRLAB$$xU10422
000098841 937__ $$aVRLAB-CONF-1997-005
000098841 970__ $$a194/VRLAB
000098841 973__ $$aEPFL$$rREVIEWED$$sPUBLISHED
000098841 980__ $$aCONF