Synthetic vision and audition for digital actors

We present an overview of some principles of synthetic vision and audition for digital autonomous actors in virtual worlds. After a short review of the state of the art we focus on some aspects of synthetic vision and virtual world constraints. Then we present a simple real time structured sound renderer. This sound renderer is used as audition channel for synthetic and real actors and synchronized sound track generator for video film productions


Published in:
Proc. Computer Graphics Forum'95, 14, 325-36
Presented at:
Computer Graphics Forum, Maastricht, Netherlands
Year:
1995
ISSN:
0167-7055
Keywords:
Note:
Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
Laboratories:




 Record created 2007-01-16, last modified 2018-03-17


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