Conference paper

Visualizing humans by computer

This paper presents an overview of problems and techniques for visualizing humans. The problematics of recreating realistic humans in a 3-D scene may be arbitrarily split into three categories of problems: shape creation and deformation; human motion control; and human rendering and clothing

    Keywords: computer animation


    CUI, Geneva Univ., Switzerland


    • VRLAB-CONF-1992-001

    Record created on 2007-01-16, modified on 2016-08-08


  • There is no available fulltext. Please contact the lab or the authors.

Related material