Methods for using immersive virtual reality for experimental studies in lighting research

Due to the growing popularity of virtual reality (VR) as a tool for conducting subjective experiments, we propose a session addressing methodological concerns and good practices for the use of VR in lighting research, going further than a simple demonstration of immersive scenes. In view of the emergence of this technology as an experimental tool in lighting studies, it is important to document and establish a reference workflow, introducing potential pitfalls and suggested practices to obtain reliable data. This presentation will introduce the key elements for the design and conduction of experimental studies using VR -ranging from the creation of the immersive scenes to the particularities of collecting data when the participants are immersed in a virtual environment-, coupled with demonstrations through a virtual reality headset.

Presented at:
CIE Expert Tutorial and Workshops on Research Methods for Human Factors in Lighting , Copenhagen, Denmark , August 13-14, 2018
Aug 14 2018

Note: The status of this file is: Anyone

 Record created 2018-09-29, last modified 2019-12-05

Download fulltext

Rate this document:

Rate this document:
(Not yet reviewed)