SHAPE: Linear-Time Camera Pose Estimation With Quadratic Error-Decay
We propose a novel camera pose estimation or perspective-n-point (PnP) algorithm, based on the idea of consistency regions and half-space intersections. Our algorithm has linear time-complexity and a squared reconstruction error that decreases at least quadratically, as the number of feature point correspondences increase. Inspired by ideas from triangulation and frame quantisation theory, we define consistent reconstruction and then present SHAPE, our proposed consistent pose estimation algorithm. We compare this algorithm with state-of-the-art pose estimation techniques in terms of accuracy and error decay rate. The experimental results verify our hypothesis on the optimal worst-case quadratic decay and demonstrate its promising performance compared to other approaches.