000190263 001__ 190263
000190263 005__ 20180913062131.0
000190263 0247_ $$2doi$$a10.1109/Tmm.2013.2241415
000190263 022__ $$a1520-9210
000190263 02470 $$2ISI$$a000324763600021
000190263 037__ $$aARTICLE
000190263 245__ $$aNetwork Coding Meets Multimedia: A Review
000190263 260__ $$bIeee-Inst Electrical Electronics Engineers Inc$$c2013$$aPiscataway
000190263 269__ $$a2013
000190263 300__ $$a18
000190263 336__ $$aReviews
000190263 520__ $$aWhile every network node only relays messages in a traditional communication system, the recent network coding (NC) paradigm proposes to implement simple in-network processing with packet combinations in the nodes. NC extends the concept of "encoding" a message beyond source coding (for compression) and channel coding (for protection against errors and losses). It has been shown to increase network throughput compared to traditional networks implementation, to reduce delay and to provide robustness to transmission errors and network dynamics. These features are so appealing for multimedia applications that they have spurred a large research effort towards the development of multimedia-specific NC techniques. This paper reviews the recent work in NC for multimedia applications and focuses on the techniques that fill the gap between NC theory and practical applications. It outlines the benefits of NC and presents the open challenges in this area. The paper initially focuses on multimedia-specific aspects of network coding, in particular delay, in-network error control, and media-specific error control. These aspects permit to handle varying network conditions as well as client heterogeneity, which are critical to the design and deployment of multimedia systems. After introducing these general concepts, the paper reviews in detail two applications that lend themselves naturally to NC via the cooperation and broadcast models, namely peer-to-peer multimedia streaming and wireless networking.
000190263 6531_ $$aDistributed media systems
000190263 6531_ $$aerror resilience
000190263 6531_ $$amultimedia communications
000190263 6531_ $$anetwork coding
000190263 6531_ $$apeer-to-peer
000190263 6531_ $$avideo streaming
000190263 6531_ $$awireless media
000190263 700__ $$uPolitecn Torino DET, I-10129 Turin, Italy$$aMagli, Enrico
000190263 700__ $$uUniv Calgary, Dept Comp Sci, Calgary, AB T2N 1N4, Canada$$aWang, Mea
000190263 700__ $$0241061$$g101475$$uEPFL Signal Proc Lab LTS4 EPFL FSTI IEL LTS4 Stn, CH-1015 Lausanne, Switzerland$$aFrossard, Pascal
000190263 700__ $$aMarkopoulou, Athina
000190263 773__ $$j15$$tIEEE Transactions on Multimedia$$k5$$q1195-1212
000190263 909C0 $$xU10851$$0252393$$pLTS4
000190263 909CO $$pSTI$$preview$$ooai:infoscience.tind.io:190263
000190263 917Z8 $$x101475
000190263 937__ $$aEPFL-REVIEW-190263
000190263 973__ $$rREVIEWED$$sPUBLISHED$$aEPFL
000190263 980__ $$aREVIEW