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Panoptic is a custom spherical light field camera used as a polydioptric system where imagers are distributed over a hemispherical surface, each having its own vision of the surroundings and a distinct focal plane. The spherical light field camera records light information from any direction around its center. This paper revises previously developed Nearest Neighbor and Linear blending techniques. Novel Gaussian blending and Restricted Gaussian blending techniques for vision reconstruction of a virtual observer located inside the spherical geometry are presented. These new blending techniques improve the output quality of the reconstructed image with respect to the ordinary stitching techniques and simpler image blending algorithms. A comparison of the developed blending algorithms is also given in this paper. A hardware architecture based on Field Programmable Gate Arrays (FPGA) enabling the real-time implementation of the blending algorithms is presented, along with the imaging results and resource utilization comparison. A recorded omnidirectional video is attached as a supplementary material.

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