Full-Body Avatar Control with Environment Awareness

Interactive control of virtual characters through full-body movement requires accurately reproducing a performer's motion while accounting for surrounding obstacles. The authors' approach, based on a prioritized inverse kinematics solver, satisfies marker and preventive constraints simultaneously. Together with a coupled spine model, it yields virtual character postures that are close to the performer's.


Published in:
Ieee Computer Graphics And Applications, 29, 62-75
Year:
2009
Publisher:
Institute of Electrical and Electronics Engineers
ISSN:
0272-1716
Laboratories:




 Record created 2010-03-23, last modified 2018-03-18


Rate this document:

Rate this document:
1
2
3
 
(Not yet reviewed)