Unique Character Instances for Crowds

Real-time crowd simulations are realistic only if each human instance looks unique. A proposed solution varies the shape of human instances by attaching accessories. It also modifies the instances' appearance with a generic technique based on segmentation maps that can generate detailed color variety and patterns.


Published in:
IEEE Computer Graphics and Applications, 29, 6, 82-90
Year:
2009
Laboratories:




 Record created 2008-06-25, last modified 2018-12-03


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