Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films


Published in:
Proc. Computer Animation '91, Springer-Verlag, Tokyo
Presented at:
Computer Animation '91, , Tokyo, Japan, 1991
Year:
1991
Laboratories:




 Record created 2007-04-17, last modified 2018-01-27

External link:
Download fulltext
n/a
Rate this document:

Rate this document:
1
2
3
 
(Not yet reviewed)