000100948 001__ 100948
000100948 005__ 20190416220427.0
000100948 037__ $$aCONF
000100948 245__ $$aStandardized Virtual Reality, are we there yet ?
000100948 269__ $$a2006
000100948 260__ $$c2006
000100948 336__ $$aConference Papers
000100948 520__ $$aDespite its history of several decades and impressive achievements, developing a VR application is still a complex task. Setting-up a Virtual Environment requires choosing a suitable combination of elements from a large amount of technologies, software frameworks, animation/modeling formats and many other components. In this paper we present an overview of the efforts focused on defining a commonly accepted set of specifications -standards- for the multiple "ingredients" of a VR application. Our analysis of current and previous initiatives provides elements to answer the question about whether or not we can talk about standard VR
000100948 700__ $$0241472$$g146264$$aGutierrez, Mario
000100948 700__ $$0240710$$g140990$$aVExo, Frederic
000100948 700__ $$aThalmann, Daniel$$g106541$$0240382
000100948 7112_ $$dNovember 28-29, 2006$$cEPFL, Lausanne, Switzeraland$$aCyberworlds 2006
000100948 773__ $$tInternational Conference CYBERWORLDS 2006$$kISBN 0-7695-2671-3$$q191-197
000100948 8564_ $$uhttp://vrlab.epfl.ch/cw2006/$$zURL
000100948 8564_ $$uhttps://infoscience.epfl.ch/record/100948/files/standardVR.pdf$$zn/a$$s604405
000100948 909C0 $$xU10422$$0252095$$pVRLAB
000100948 909CO $$ooai:infoscience.tind.io:100948$$qGLOBAL_SET$$pconf$$pIC
000100948 937__ $$aVRLAB-CONF-2007-048
000100948 973__ $$rREVIEWED$$sPUBLISHED$$aEPFL
000100948 980__ $$aCONF