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conference paper not in proceedings
Visualizing humans by computer
1992
This paper presents an overview of problems and techniques for visualizing humans. The problematics of recreating realistic humans in a 3-D scene may be arbitrarily split into three categories of problems: shape creation and deformation; human motion control; and human rendering and clothing
Type
conference paper not in proceedings
Authors
Publication date
1992
Subjects
Note
CUI, Geneva Univ., Switzerland
Peer reviewed
REVIEWED
EPFL units
Available on Infoscience
January 16, 2007
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