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research article
Sensor-based synthetic actors in a tennis game simulation
1998
We propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and audition. Physical modeling of the ball dynamics and sound rendering enhance the realism. An interactive user can also play against a synthetic actor by using a Space Ball
Type
research article
Authors
Publication date
1998
Publisher
Published in
Volume
14
Issue
4
Start page
193
End page
205
Note
Comput. Graphics Lab., Fed. Inst. of Technol., Lausanne, Switzerland
Peer reviewed
REVIEWED
EPFL units
Available on Infoscience
January 16, 2007
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